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INDUSTRY RANKING
Data Spotlight
Monthly Spending (USD, Millions)
Total - $4,507 (-6% vs YA)
Content - $4,507 (-4%)
Hardware - $256 (-25%)
Accessories - $220 (-8%)
Source: Circana Games Market Dynamics
U.S. Video Game Market Still Hunting Growth Despite Monster Hunter: Wilds’ Frenzied Launch
February 2025 projected U.S. consumer spending across video game hardware, content and accessories declined 6% when compared to a year ago, to $4.5 billion.
Video game content spending in February fell 4% compared to a year ago, to $4.0 billion. Non-mobile subscription spending growth of 9% was offset by declines in Mobile (-4%), as well as full game and add-on content spending across both Console (-11%), and the PC, Cloud and Non-Console VR (-4%) segments.
Monster Hunter: Wilds was the best-selling video game of February, instantly becoming the best-selling title of 2025 year-to-date. Launch month dollar sales of Monster Hunter: Wilds more than doubled the total Monster Hunter: Rise achieved during its March 2021 debut. Monster Hunter: Wilds was the best-selling game of February across each of the PlayStation, Xbox and Steam ecosystems, with Steam accounting for more than half of the title’s total dollar sales.
The launch month dollar sales total Kingdom Come: Deliverance II reached in February 2025 was more than 5 times higher than the original Kingdom Come: Deliverance achieved during its February 2018 debut.
February video game hardware spending fell by 25% when compared to a year ago, to $256 million. This is the lowest February total for video game hardware spending since the $184 million reached in February 2020.
PlayStation 5 was once again the best-selling hardware platform of the month across both units and dollars. Xbox Series ranked 2nd in both measures.
Accessories spending in February declined by 8% when compared to a year ago, to $220 million. Year-to-date accessories spending fell 18% behind 2024’s pace.
Source: Circana Games Market Dynamics,
February, 2025
Data Source:
Point of Sale (POS) Data


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