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Top 10 Video Games

By

Mat Piscatella

Mat Piscatella

Oct 28, 2026

US video game projected total spending across content, hardware and accessories fell 1% in September when compared to a year ago, to $4.8 billion. Year-to-date spending is now 3% behind 2025’s pace, at $41.0 billion.

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Writer: Mat Piscatella
Mat Piscatella
Oct 28
3 min read

September 2026 Spending (USD, Millions)


Total: $4,756 (-1% vs YA)

Content: $4,177 (-2%)

Hardware: $362 (+12%)

Accessories: $218 (+10%)


Marvel’s Wolverine Helped PlayStation Claw Big Gains in September US Video Game Sales


US video game projected total spending across content, hardware and accessories fell 1% in September when compared to a year ago, to $4.8 billion. Year-to-date spending is now 3% behind 2025’s pace, at $41.0 billion.


Marvel’s Wolverine debuted as the best-selling game of September and delivered the highest launch month dollar sales for a Sony published game since February 2024’s Helldivers II. At the same time, PlayStation 5 hardware dollar sales increased by 43% compared to a year ago, helping Sony achieve its highest hardware dollar share in a month since May 2025.


Eight of the top ten best-selling games of September were new releases. However, it was NBA 2K27 that ranked 2nd in the month as it surpassed Resident Evil: Requiem to become the best-selling game of 2026 year-to-date.


Top 10 Selling Video Games (Retail and Digital) Month Ending September 2026

Rank

Rank Last Month

Title

Publisher

1

NEW

Marvel's Wolverine^

Sony (Corp)

2

1

NBA 2K27^

Take-Two Interactive

3

NEW

EA Sports FC 27*

Electronic Arts

4

NEW

Fire Emblem: Fortune's Weave*

Nintendo

5

NEW

The Blood of Dawnwalker^

Bandai Namco Entertainment

6

NEW

Wardogs*

Team17

7

NEW

Onimusha: Way of the Sword^

Capcom USA

8

NEW

Halloween: The Game*

IllFonic Publishing

9

NEW

Ace Combat 8: Wings of Theve^

Bandai Namco Entertainment

10

2

Madden NFL 27*

Electronic Arts

^ Includes Digital Point of Sale Actuals - * Includes Digital Sales Projections


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Top 10 Selling Video Games (Retail and Digital), Year-to-Date 2026

Rank

Rank Last Month

Title

Publisher

1

3

NBA 2K27^

Take-Two Interactive

2

1

Resident Evil: Requiem^

Capcom USA

3

2

007 First Light*

IO Interactive

4

4

MLB: The Show 26^*

Multiple Video Game Publishers

5

5

Crimson Desert*

Pearl Abyss

6

6

Call of Duty: Black Ops II*

Microsoft (Corp)

7

7

Forza Horizon 6*

Microsoft (Corp)

8

8

Tomodachi Life: Living the Dream*

Nintendo

9

9

LEGO Batman: Legacy of the Dark Knight^

Warner Bros. Games

10

10

Pokemon: Pokopia*

Nintendo

^ Includes Digital Point of Sale Actuals  - * Includes Digital Sales Projections


Hardware Key Takeaways


  • September video game hardware spending grew 12% when compared to a year ago, to $362 million. Year-to-date hardware spending trails 2025’s pace by 9%, at $2.9 billion.

  • PlayStation 5 hardware dollar sales grew 43% in September when compared to a year ago. Spending fell year-on-year for both Xbox Series (-2%) and Nintendo Switch 2 (-12%).

  • Sony’s dollar share of the video game hardware market reached its highest point in a month since May 2025. PlayStation 5 led all hardware platforms in both unit and dollar sales in September.

  • Total video game hardware unit sales fell 3% in September compared to a year ago. PlayStation 5 unit sales increased by 22% year-on-year, with Switch 2 unit sales falling 14% and Xbox Series dropping 27%.

  • Xbox Ecosystem console unit sales fell to an all-time September low. The previous record low was set a year ago.


Content Key Takeaways


  • Total content spending fell 2% in September when compared to a year ago, to $4.2 billion. Year-to-date content spending is also 2% behind 2025’s pace, at $36.3 billion.

  • Mobile was again the primary driver of the content spending decline in the month as spend fell 14% versus a year ago, according to Sensor Tower. Console spending increased by 8%, while PC grew 27%.

  • Non-mobile subscription spending fell 5% in September when compared to a year ago. It was the first monthly year-on-year drop in subscription spending since February 2024.

  • Marvel’s Wolverine was the best-selling game of September in full game dollar sales, debuting as 2026’s 11th best-selling game overall.

  • Marvel’s Wolverine generated the highest launch month full game dollar sales for a Sony published title since the February 2024 debut of Helldivers II.

  • NBA 2K27 surpassed Resident Evil: Requiem to become the best-selling game of 2026 year-to-date. NBA 2K27 ranked 2nd overall in September behind only Marvel’s Wolverine.

  • Eight of the top ten best-selling games of September were new releases. Also appearing among the top 5 best-sellers of the month were EA Sports FC 27 (3rd), Fire Emblem: Fortune’s Weave (4th) and The Blood of Dawnwalker (5th).


Accessories Key Takeaways


  • September accessories spending grew 10% when compared to a year ago, to $218 million. Gamepad spending increased by 9% when compared to September 2025.

  • The PS5 Limited Edition DualSense Wireless Controller Wolverine Battle Yellow gamepad was September’s best-selling accessory in both units and dollars.

 

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About the author

Mat Piscatella brings nearly two decades of experience to his role as Circana’s video game industry analyst. He regularly advises senior industry leaders, media, and trade associations on the business trends impacting gaming’s present and future.


Piscatella previously held business planning and analysis roles at both Warner Bros Games and Activision Blizzard. His publishing credits include titles from leading video game brands such as Call of Duty, LEGO, Batman: Arkham, Guitar Hero, DreamWorks, Mortal Kombat, and Marvel, among others.


Piscatella has an MBA in marketing from San Diego University and a bachelor’s in political science from California State University, San Bernardino.

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